XQF 1.0.6.2 — October 26, 2014
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New games: Unvanquished, Tremulous GPP, TremFusion, Xonotic, Smokin’Guns, Urban Terror, Alien Arena, Reaction, Q3 Rally, World of Padman, OpenArena, OpenTTD, Enemy Territory: Quake Wars, Enemy Territory: Legacy, ZEQ2 Lite, Jedi Outcast, Turtle Arena
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Updated master server and protocol numbers
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Added scalable SVG icons
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Added filter for Unvanquished, Wolfenstein: Enemy Territory and Savage extended color codes
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Dropped GTK+1 support
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Now follows XDG Base Directory Specification for user configuration directory and migrates the previously created directory
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Workaround for non ASCII characters in servers strings (doesn’t stop to refresh lists)
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Rewrite of many deprecated calls (strings, channels…) and fixed many compilation issues
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Improved French translation
XQF 1.0.5 — November 04, 2006
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new games: Warsow, Tremulous
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fix Quake 4 RCON
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add "Show only configured games" button again
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fix SOF2 query
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add new America’s Army master server
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support copying server info values to clipboard
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fix build with newer GTK2 versions
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don’t pass -steam option to hl2 anymore
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fix cursor navigation in server list
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allow to also delete servers that are not in the Favorites list
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split Half-Life support into old and new version
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new Polish translation
XQF 1.0.4 — October 20, 2005
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New games: Nexuiz, Quake 4
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Added Epic’s second UT2004 master
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Added new Finish translation
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Added Q3A Excessive Plus game types
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Now honors setting to ignore bots when copying server info to clipboard
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Added support for plugin scripts
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Added support for multiple sort modes per column
XQF 1.0.3 — April 3, 2005
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New games: Half-Life 2 (wine)
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All icons are now themeable
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Now uses GTK2 colors and Raleigh theme by default in GTK1 version
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Added --nomapscan command line parameter
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Fixed UT2004 and Doom3 master query not working after starting XQF
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Fixed saving of Quake2 passwords
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Fixed Doom3 protocol detection
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Fixed Q1/QW/Q2 skin list update
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Fixed crashes in GTK2 version
XQF 1.0.2 — December 23, 2004
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New games: Netpanzer
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Support for Gslist (http://aluigi.altervista.org/papers.htm#gslist)
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Automatic detection of the Doom3 network protocol version
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Check osmask of Doom3 servers and warn if the server has no Linux support
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Configurable qstat source ip and port range for people with broken NAT
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Contry statistics for game servers
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Additional Descent3 server listing
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UT2004 Master support (requires qstat 2.7)
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xqf-rcon uses $XQF_RCON_PASSWORD for the rcon password if set
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Various bugfixes as usual
XQF 1.0 — August 15, 2004
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New games: Doom3, Jedi Academy (wine)
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Redial understands free private slots and won’t connect to password protected servers if there is no password defined by the user
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Support for the Half-Life steam master
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Support for Americas Army 2.1
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Export the variables XQF_SERVER_NAME, XQF_SERVER_MAP, XQF_SERVER_HOSTNAME and XQF_SERVER_GAME when launching a game
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Custom arguments for RedOrchestra, Troopers, AlienSwarm UT2004 mods
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Animated tray icon for the GTK2 version
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Quake 3 gametypes for World of Padman
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Copy/Copy+ also copies to the CLIPBOARD instead of only PRIMARY to allow paste via CTRL-v
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Quick Filter
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Requires qstat 2.6
XQF 0.9.13 — November 25, 2003
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New games: America’s Army, Savage, Medal of Honor, Call of Duty(wine)
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New splash screen and desktop icons
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GeoIP support allows filtering by country
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Server side filtering for Half-Life
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Updated Enemy Territory default protocol number
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Quake III gametypes for TrueCombat 1.0 and Urban Terror 3
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Additional gametypes for some RTCW and ET mods
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Added custom arguments for Death Ball and FragOps UT2003 mods
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Detection of cheating-death on HalfLife servers
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Added twilight to q1 and qw command suggestion
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Display team of player for RTCW, ET and Q3 mods that provide the necessary information such as OSP and TrueCombat
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Command line option --launch to automatically add a server to favorites, ping it and then launch the game
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The environment variable XQF_SERVER_ANTICHEAT is now set before launching a game when the server requires some anti-cheat software.
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Option to stop current song in XMMS when launching a game
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Experimental GTK2 compilation support
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New French translation
XQF 0.9.12 — June 10, 2003
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Added Enemy Territory Support support
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Added Serious Sam: The Second Encounter support
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Map scan function for q1, qw, q2 and hl tverify that you have the map installed before connecting tthe server
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Ability tsee level screenshot when clicking on the map column for jpg shots inside of PK3 files for Quake3 and Wolfenstein
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XQF startup splash screen support using gdk-pixbuf
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Allow filtering for map and server name
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Fix high cpu load when dialogs are shown during launch phase
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If more than 100 servers are to be updated, the screen is not immediately refreshed. This helps eliminate long delays with Half Life updates
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Pass RCON password on command line when launching Half-Life
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Minor memory leaks fixed
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Added QuakeForge’s HexenWorld master
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Added Quake3 Western Q3 game type
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Default custom args for Rocket Arena removed as 1.6 does not need them anymore
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Now displays player team for Wolfenstein and Enemy Territory (skin column)
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With Half Life, private clients now set based on reserve_slots variable
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Display number of private clients in player column
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Option tnot count bots as players
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Move server filter submenu ttop level and remove rarely used buttons from toolbar
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Added docs/PreLaunch.example
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Hostname resolving now off by default
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Automatically creates qstat config if required
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gdk-pixbuf now required
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New Danish translation
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New French translation
XQF 0.9.11 — December 18, 2002
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Serious Sam support (requires SMS gametype via ~/.qstatrc). Does not currently support any masters.
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Fixed -game parameter for Half-Life
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RTCW voteflags decoded in properties pane
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Visual marker in Map column to show if you have the listed map installed on your comptuer. (Q3, RTCW, UT, Rune, UT2)
XQF 0.9.10 — November 16, 2002
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File dialog boxes for adding game command line and directory
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Greatly speed up the startup of XQF when loading large lists
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Greatly speed up response time when applying filters to large lists
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Ability to automatically set cl_punkbuster when connecting to a server in Q3A
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Added Punkbuster icon to Priv column
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Ability to define custom command-line arguments for a game based on the 'game type
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Q3A now searches for a matching mod directory. Should correctly launch even if mod directory is incorrect by case
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Added sound disable support for Unreal based games
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Can now hide games that are not configured
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Changed default Quake3 protocol to 68
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Sound support for XQF events using external sound player
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Busy server redial with reserved slots support
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Soldier of Fortune 2 support (requires qstat sof2s gametype via ~/.qstatrc or qstat >2.5b)
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Use correct parameters (-game,+connect,+password) when launching Half-Life
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New master type of "file" to read IP addresses from a file
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Unreal Tournament 2003 support
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Fixed Half-Life rcon support
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Player search visible improvements
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Fixed Tribes2 master support and added additional masters
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Updated QuakeWorld master list
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Unlimited number of server filters instead of ten
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Changed default Wolf protocol to 60
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Standalone rcon program that doesn’t need X (xqf-rcon)
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Quake3 launching now uses 'game' instead of 'gamename' to help prevent launch problems due to case
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Various segfault fixes
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XQF now requires qstat 2.5c
XQF 0.9.9 — July 3, 2002
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Added Voyager Elite Force support
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Changed default Quake3 protocol to 67
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You can now select Quake3 and Wolfenstein’s protocol
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Added 20sec timeout for wget (nice if Gameaholic is down)
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Added Tribes2 server statistics
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Fixed Tribes2 and Quake3 masters
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Added support for LAN broadcast queries
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Improved master support handling
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Added preferences tab for Quake3 memory settings
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New Catalan translation
XQF 0.9.8 — December 17, 2001
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Repackaged with libtool 1.4, so it builds on all Linux architectures
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Fixed trasparency of Gamespy’s pixmap
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Don’t distribute debian stuff
XQF 0.9.7 — December 16, 2001
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Support for games using the GameSpy protocol
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Support for Descent3 with qstat 2.4e (please note Descent can’t be launched from within XQF at the moment)
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Support for Rune
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Reorganization of settings dialogs
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New gametypes for Quake3 mods Threewave and TribalCTF
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Support for Wolfenstein retail (protocol 57)
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Server statistics for Wolfenstein, Kingpin and Half-Life
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Works on PowerPC again
XQF 0.9.6g — September 25, 2001
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Internationalization (gettext) support, Spanish and German translations
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Initial Return to Castle Wolfenstein support
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Tribes2 support
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Support for Q3A protocol v66
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Added "Quake3" preferences page which allows the protocol version and other options to be changed
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Added "General" preferences page, which hosts many of the options which were in "Appearance" previously
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Added "game type" filter
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New man page
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New documentation in html format (docs/xqfdocs.html)
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XQF now requires qstat 2.4c
XQF 0.9.6f — March 23, 2001
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Multiple server filters; Filter name configurable and appears in the status bar
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Lock Icon to show if server is private or not; icon next to number of players turns yellow if all of the public client spaces are full
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Pressing "Insert" brings up the add server dialog; pressing SHIFT+Insert adds the currently selected server to ones favorites
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Added support for new Team Arena Game types
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Protocol 48 (1.27) Q3A servers get queried with protocol 48 in qstat
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Execute "PreLaunch" script when launching game (for use with ICQ scripts, etc.)
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Improved support for Half-Life servers
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Improved support for Unreal Tournament
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Improved support for Quake2
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Hack for supporting multiple Q3A protocols i.e. xqf can run different Q3A’s depending on if it is a 1.17 or 1.27 server: see the README file
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Q3A hack for connecting to arena servers so that all of the vm_* settings are correct on the command line
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Resolved one major source of core dumps. It should be much more stable now