XQF

XQF 1.0.6.2 — October 26, 2014

  • New games: Unvanquished, Tremulous GPP, TremFusion, Xonotic, Smokin’Guns, Urban Terror, Alien Arena, Reaction, Q3 Rally, World of Padman, OpenArena, OpenTTD, Enemy Territory: Quake Wars, Enemy Territory: Legacy, ZEQ2 Lite, Jedi Outcast, Turtle Arena

  • Updated master server and protocol numbers

  • Added scalable SVG icons

  • Added filter for Unvanquished, Wolfenstein: Enemy Territory and Savage extended color codes

  • Dropped GTK+1 support

  • Now follows XDG Base Directory Specification for user configuration directory and migrates the previously created directory

  • Workaround for non ASCII characters in servers strings (doesn’t stop to refresh lists)

  • Rewrite of many deprecated calls (strings, channels…) and fixed many compilation issues

  • Improved French translation

XQF 1.0.5 — November 04, 2006

  • new games: Warsow, Tremulous

  • fix Quake 4 RCON

  • add "Show only configured games" button again

  • fix SOF2 query

  • add new America’s Army master server

  • support copying server info values to clipboard

  • fix build with newer GTK2 versions

  • don’t pass -steam option to hl2 anymore

  • fix cursor navigation in server list

  • allow to also delete servers that are not in the Favorites list

  • split Half-Life support into old and new version

  • new Polish translation

XQF 1.0.4 — October 20, 2005

  • New games: Nexuiz, Quake 4

  • Added Epic’s second UT2004 master

  • Added new Finish translation

  • Added Q3A Excessive Plus game types

  • Now honors setting to ignore bots when copying server info to clipboard

  • Added support for plugin scripts

  • Added support for multiple sort modes per column

XQF 1.0.3 — April 3, 2005

  • New games: Half-Life 2 (wine)

  • All icons are now themeable

  • Now uses GTK2 colors and Raleigh theme by default in GTK1 version

  • Added --nomapscan command line parameter

  • Fixed UT2004 and Doom3 master query not working after starting XQF

  • Fixed saving of Quake2 passwords

  • Fixed Doom3 protocol detection

  • Fixed Q1/QW/Q2 skin list update

  • Fixed crashes in GTK2 version

XQF 1.0.2 — December 23, 2004

  • New games: Netpanzer

  • Support for Gslist (http://aluigi.altervista.org/papers.htm#gslist)

  • Automatic detection of the Doom3 network protocol version

  • Check osmask of Doom3 servers and warn if the server has no Linux support

  • Configurable qstat source ip and port range for people with broken NAT

  • Contry statistics for game servers

  • Additional Descent3 server listing

  • UT2004 Master support (requires qstat 2.7)

  • xqf-rcon uses $XQF_RCON_PASSWORD for the rcon password if set

  • Various bugfixes as usual

XQF 1.0 — August 15, 2004

  • New games: Doom3, Jedi Academy (wine)

  • Redial understands free private slots and won’t connect to password protected servers if there is no password defined by the user

  • Support for the Half-Life steam master

  • Support for Americas Army 2.1

  • Export the variables XQF_SERVER_NAME, XQF_SERVER_MAP, XQF_SERVER_HOSTNAME and XQF_SERVER_GAME when launching a game

  • Custom arguments for RedOrchestra, Troopers, AlienSwarm UT2004 mods

  • Animated tray icon for the GTK2 version

  • Quake 3 gametypes for World of Padman

  • Copy/Copy+ also copies to the CLIPBOARD instead of only PRIMARY to allow paste via CTRL-v

  • Quick Filter

  • Requires qstat 2.6

XQF 0.9.13 — November 25, 2003

  • New games: America’s Army, Savage, Medal of Honor, Call of Duty(wine)

  • New splash screen and desktop icons

  • GeoIP support allows filtering by country

  • Server side filtering for Half-Life

  • Updated Enemy Territory default protocol number

  • Quake III gametypes for TrueCombat 1.0 and Urban Terror 3

  • Additional gametypes for some RTCW and ET mods

  • Added custom arguments for Death Ball and FragOps UT2003 mods

  • Detection of cheating-death on HalfLife servers

  • Added twilight to q1 and qw command suggestion

  • Display team of player for RTCW, ET and Q3 mods that provide the necessary information such as OSP and TrueCombat

  • Command line option --launch to automatically add a server to favorites, ping it and then launch the game

  • The environment variable XQF_SERVER_ANTICHEAT is now set before launching a game when the server requires some anti-cheat software.

  • Option to stop current song in XMMS when launching a game

  • Experimental GTK2 compilation support

  • New French translation

XQF 0.9.12 — June 10, 2003

  • Added Enemy Territory Support support

  • Added Serious Sam: The Second Encounter support

  • Map scan function for q1, qw, q2 and hl tverify that you have the map installed before connecting tthe server

  • Ability tsee level screenshot when clicking on the map column for jpg shots inside of PK3 files for Quake3 and Wolfenstein

  • XQF startup splash screen support using gdk-pixbuf

  • Allow filtering for map and server name

  • Fix high cpu load when dialogs are shown during launch phase

  • If more than 100 servers are to be updated, the screen is not immediately refreshed. This helps eliminate long delays with Half Life updates

  • Pass RCON password on command line when launching Half-Life

  • Minor memory leaks fixed

  • Added QuakeForge’s HexenWorld master

  • Added Quake3 Western Q3 game type

  • Default custom args for Rocket Arena removed as 1.6 does not need them anymore

  • Now displays player team for Wolfenstein and Enemy Territory (skin column)

  • With Half Life, private clients now set based on reserve_slots variable

  • Display number of private clients in player column

  • Option tnot count bots as players

  • Move server filter submenu ttop level and remove rarely used buttons from toolbar

  • Added docs/PreLaunch.example

  • Hostname resolving now off by default

  • Automatically creates qstat config if required

  • gdk-pixbuf now required

  • New Danish translation

  • New French translation

XQF 0.9.11 — December 18, 2002

  • Serious Sam support (requires SMS gametype via ~/.qstatrc). Does not currently support any masters.

  • Fixed -game parameter for Half-Life

  • RTCW voteflags decoded in properties pane

  • Visual marker in Map column to show if you have the listed map installed on your comptuer. (Q3, RTCW, UT, Rune, UT2)

XQF 0.9.10 — November 16, 2002

  • File dialog boxes for adding game command line and directory

  • Greatly speed up the startup of XQF when loading large lists

  • Greatly speed up response time when applying filters to large lists

  • Ability to automatically set cl_punkbuster when connecting to a server in Q3A

  • Added Punkbuster icon to Priv column

  • Ability to define custom command-line arguments for a game based on the 'game type

  • Q3A now searches for a matching mod directory. Should correctly launch even if mod directory is incorrect by case

  • Added sound disable support for Unreal based games

  • Can now hide games that are not configured

  • Changed default Quake3 protocol to 68

  • Sound support for XQF events using external sound player

  • Busy server redial with reserved slots support

  • Soldier of Fortune 2 support (requires qstat sof2s gametype via ~/.qstatrc or qstat >2.5b)

  • Use correct parameters (-game,+connect,+password) when launching Half-Life

  • New master type of "file" to read IP addresses from a file

  • Unreal Tournament 2003 support

  • Fixed Half-Life rcon support

  • Player search visible improvements

  • Fixed Tribes2 master support and added additional masters

  • Updated QuakeWorld master list

  • Unlimited number of server filters instead of ten

  • Changed default Wolf protocol to 60

  • Standalone rcon program that doesn’t need X (xqf-rcon)

  • Quake3 launching now uses 'game' instead of 'gamename' to help prevent launch problems due to case

  • Various segfault fixes

  • XQF now requires qstat 2.5c

XQF 0.9.9 — July 3, 2002

  • Added Voyager Elite Force support

  • Changed default Quake3 protocol to 67

  • You can now select Quake3 and Wolfenstein’s protocol

  • Added 20sec timeout for wget (nice if Gameaholic is down)

  • Added Tribes2 server statistics

  • Fixed Tribes2 and Quake3 masters

  • Added support for LAN broadcast queries

  • Improved master support handling

  • Added preferences tab for Quake3 memory settings

  • New Catalan translation

XQF 0.9.8 — December 17, 2001

  • Repackaged with libtool 1.4, so it builds on all Linux architectures

  • Fixed trasparency of Gamespy’s pixmap

  • Don’t distribute debian stuff

XQF 0.9.7 — December 16, 2001

  • Support for games using the GameSpy protocol

  • Support for Descent3 with qstat 2.4e (please note Descent can’t be launched from within XQF at the moment)

  • Support for Rune

  • Reorganization of settings dialogs

  • New gametypes for Quake3 mods Threewave and TribalCTF

  • Support for Wolfenstein retail (protocol 57)

  • Server statistics for Wolfenstein, Kingpin and Half-Life

  • Works on PowerPC again

XQF 0.9.6g — September 25, 2001

  • Internationalization (gettext) support, Spanish and German translations

  • Initial Return to Castle Wolfenstein support

  • Tribes2 support

  • Support for Q3A protocol v66

  • Added "Quake3" preferences page which allows the protocol version and other options to be changed

  • Added "General" preferences page, which hosts many of the options which were in "Appearance" previously

  • Added "game type" filter

  • New man page

  • New documentation in html format (docs/xqfdocs.html)

  • XQF now requires qstat 2.4c

XQF 0.9.6f — March 23, 2001

  • Multiple server filters; Filter name configurable and appears in the status bar

  • Lock Icon to show if server is private or not; icon next to number of players turns yellow if all of the public client spaces are full

  • Pressing "Insert" brings up the add server dialog; pressing SHIFT+Insert adds the currently selected server to ones favorites

  • Added support for new Team Arena Game types

  • Protocol 48 (1.27) Q3A servers get queried with protocol 48 in qstat

  • Execute "PreLaunch" script when launching game (for use with ICQ scripts, etc.)

  • Improved support for Half-Life servers

  • Improved support for Unreal Tournament

  • Improved support for Quake2

  • Hack for supporting multiple Q3A protocols i.e. xqf can run different Q3A’s depending on if it is a 1.17 or 1.27 server: see the README file

  • Q3A hack for connecting to arena servers so that all of the vm_* settings are correct on the command line

  • Resolved one major source of core dumps. It should be much more stable now





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